Qwazy Land

Combat & stats

How damage works in Qwazy Land — STR, SPD, weapon damage type, crits, range, and the reason your iron sword feels different from a wand.

Combat in Qwazy Land is direct: click on a monster, your character swings or fires. Damage is computed server-side from a small set of stats — no hidden multipliers, no per-encounter dice you can't see. This page is the math.

Your stats #

Every character carries six stats:

The character panel (C) shows all six plus a per-class breakdown.

Weapons + damage types #

Every weapon picks a damage type, and every monster has a soak-against-type. There's no rock-paper-scissors that you have to memorise; the game shows soak in the locked-target panel.

Damage formula (in plain English): the weapon's base damage, multiplied by your STR for melee or your active-class rank bonus for spells, soaked by the target's defense against that damage type, and finally rounded. A handful of spec details and worked examples live in design/balance.md if you want the exact ratios.

Crit #

Every hit has a small chance to crit. Crits double the damage that landed after soak. Tier 4+ weapons add a base chance; the Roguery class also pushes it up. There's no crit-rate stat to read; the locked-target panel tells you the band a hit landed in.

Range #

Melee weapons hit anything within the swing arc — about 2 wu (~one character height in front). Bows reach across the screen. Wands sit in between. The auto-target setting (default ON) means you don't have to aim a click pixel-perfect — clicking near a monster is enough to swing at it.

Defense #

Armour pieces add soak against specific damage types. The chest panel's Defense number is the soak against the weapon you'd most likely face in your tier. Tier-3 +10 armour soaks roughly 80 % of an incoming hit; tier-5 caps at 95 %. Both ride decay — soak slips a little every day you don't visit the upgrader.

The decay safety valve #

Every weapon and armour piece you find tries to drift back down toward its base level. Open the Items & decay page for the schedule.